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THE GENESIS OF INTERNET SLUTTS

by STEVEN WESTREN

Like most people, when I first hooked up to the Internet, I almost immediately went straight to the weirder and nuder sites on the world wide web. It was after stumbling onto a website devoted to a college student's recent navel piercing that I started to think, somebody should do a TV show about this.

Meanwhile, Puppets Who Kill, a TV series idea I'd co-created with former Muppeteer John Pattison, had been picked up by Jason Alexander and was being developed for UPN. Somewhat exasperated and frustrated by the process, and unable to sleep one night because I was puppy-sitting, I blitzed together a proposal for a show called Internet Slutts and had my agent send it off to the Comedy Network the next day. A few days later I met with Ed Robinson, who agreed that it was a cool idea, and he financed a pilot.

(Why another show with puppets? Mostly it was because I figured a couple of deranged puppet characters could get away with saying more outrageous things about web sites than real people could, and I also wanted the show to have a bit of a surreal quality. Internet Slutts takes place in the real world, but Wally and Murk, being puppets, have more of an outsider's take on things.)

Needing a couple of puppets, I drew two quick sketches of the two main characters and went to see Ron Stefaniuk, a special effects artist/puppet builder/ puppeteer/ set designer /magician and an old friend who I often try to weasel favours out of when I'm doing a project on a small budget. He agreed to build the puppets as long as he got to be Murk and his best friend Frank Meschkuleit got to play Wally. Since Ron is a very funny guy and Frank is considered by many to be the world's best puppeteer, I happily agreed.

I enlisted the help of fellow Canadian Film Centre alumni Brian Stockton and John Gundy, and we borrowed the funky office of a commercials producer to serve as our set. Brian and I then went to work trying to find bizarre and intriguing websites - something that turns out to be harder than it sounds. After about a month of relentless surfing - typing unusual words into search engines to see what popped up, hitting random links, making up website addresses with oddball names and hoping they existed, pestering friends - we ended up with about a dozen, and I got to work on the script, which took a couple of weeks to write. Meanwhile, Ron had painstakingly constructed two wonderfully goofy and unique latex puppets.

The pilot was shot in one day and edited up at the Comedy Network, and a few months later Ed gave us an order for 18 episodes. We decided to try to shoot the series without any outside assistance from the usual sources such as Telefilm, various cable funds or advances from distributors. This gave us a lot less money to work with, but a huge amount of creative freedom.

 

Where the pilot was a random sequence of self-contained sketches, the new episodes all have a theme and a character arc: for example, in "Murk's New Thing," Murk is worried that he's not hip anymore and goes to the web to find a new way to look with-it. Each show having a theme made the search for sites a bit easier, but just barely. We averaged 30 to 40 sites visited for every site chosen - and then for legal reasons we had to approach the chosen sites for permission to use their pages. Amazingly, we were frequently refused - the owner of the site often citing a desire for 'privacy.' Often we heard, 'How on earth did you find me!?', as if the site was hidden away in the deepest African jungle and not on the Internet and accessible to anybody with a computer and a modem at any time.

I wrote 14 episodes and Brian Stockton wrote the other 4. Because I was going to so many totally bizarre sites I honestly expected agents from CSIS to begin monitoring my computer's movements. Once they began charting my habits I figured it would only be a matter of time before they broke down my door and hauled me away for psychiatric assessment. All that happened was I get a lot of unwanted email from porn sites now.

After visiting thousands of sites something became quite apparent: the best were the ones that celebrated unusual things with the utmost sincerity, such as the site devoted to teaching women how to pee standing up; the location devoted to trepanning, the practice of drilling holes in one's own head to achieve clearer thinking; the star-struck dermatologist's webpage devoted to celebrities with skin conditions; the on-line questionnaire for folks who think they've been abducted by aliens...

All in all, it took about 5 months to collect the sites and write the scripts - a process that went on even during actual production. (Episode 18, "Amurkcan Gigolo," was finished the night before we shot it.)

Ron Stefaniuk designed and built the set - Murk the drug-addled bicycle courier's grungy basement apartment. Because we were dealing with hand puppets, which are operated from below, the set had to be elevated six feet off the floor, and platforms had to be built for the cameras and operators. Our terrific director of photography Brent J. Craig built a lighting grid and gave Ron's beautiful set a rich, complex chiaroscuro look - something you almost never see when puppets are shot for TV.

John Gundy, who's a wizard at these things, somehow found a way to make the show possible with the very small budget we had, and Allan Weinrib put together a production team of folks who were somewhat inexperienced but on the verge of a bigtime breakthrough.

We spent six weeks taping in an ad hoc studio we put together in an old peanut butter factory downtown, shooting with two cameras and a very small crew. (One of the sites we use in the show, devoted to curiosities such as shrunken heads, turned out to be originating from a computer in the seemingly abandoned other half of the building.)

I directed 9, Brian Stockton 5, and John Gundy 4.

After wrapping the studio we spent another week shooting in locations such as a tattoo parlour, an adult film store and a charming little cafe - this time with one camera and a minuscule crew. Once out in the real world we were amazed to see how delighted and charmed people were by Wally and Murk. Murk, intriguingly, turned out to be especially popular with women. Several of the locations scenes involve the puppets interacting with real people, such as comic actors Frank MacAnulty and Brigit Gall.

We began editing at Partners and Regina musician/director/writer Brett Bell began working on the incidental music.

The websites were first shot right off a computer monitor. Then, for certain sites that required a clearer picture, we used a Scando - a device that translates computer signals into video signals. Finally, when required, we download stills from various sites.

Due to time and production constraints, the puppeteers almost never saw the sites they were referring to in their scripts - they were kind of like actors in a special effects movie who have no idea what they're reacting to until they see the finished product.

Because Frank turned out to be a brilliantly hilarious improvisor, we've added at least 45 seconds of his out-takes to the closing credits of every episode. If we're lucky enough to be picked up for a second season, Ron has vowed to prepare a repertoire of seemingly spontaneous moments, so he can get some screen time in the end credits, too.

 

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